A Hobby Project · Procedural Three.jsThings I like,
Things I like,
rebuilt in 3D for fun.
I take objects from the real world or from games and try to turn them into web 3D models, just because it's fun. Each one starts from a single reference image and ends as procedural Three.js: no imported meshes, only TypeScript that builds the geometry. The prompt, the reference, and the calls that made or broke it are all kept here.
- 01Reference
- 02Analysis & Spec
- 03Procedural Three.js
Rebuilt in code
Exhibits
Every model is generated TypeScript. Spin it, read what it was rebuilt from.
